MSX translation · Complete
Illusion City
English translation of Micro Cabin’s cyberpunk MSX turbo R role-playing game.
The project story
Why this game.
This page will tell the story of choosing Illusion City: what made the original game memorable, why an English version mattered, and how the project first began.
Behind the translation
Building it, one byte at a time.
Here I will document the translation, programming, tools, discoveries, and technical obstacles behind the project. Screenshots, development notes, and credits can be added as the story grows.
New technical archive
Explore every Illusion City location.
Browse 150 extracted locations, inspect every rendered map layer, and view combined multi-layer maps in the same order used by the game.
Original project home
Continue to the project archive.
The translation and its existing files remain hosted at MSX Translations. This page will preserve the personal story behind creating it.
Visit MSX Translations