Ashguine Story II: Citadel in the Void title artwork

MSX translation · Complete

Ashguine Story II: Citadel in the Void

A completed English translation of the second Ashguine adventure.

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The project story

Why this game.

This page will tell the story of choosing Ashguine Story II: Citadel in the Void: what made the original game memorable, why an English version mattered, and how the project first began.

Behind the translation

Building it, one byte at a time.

Here I will document the translation, programming, tools, discoveries, and technical obstacles behind the project. Screenshots, development notes, and credits can be added as the story grows.

Original project home

Continue to the project archive.

The translation and its existing files remain hosted at MSX Translations. This page will preserve the personal story behind creating it.

Visit MSX Translations